Flipping Legend Ios

As phones get more and more capable, the ambition of games on the App Store also tends to increase. Every once in a while though, a simple game with a simple concept comes along and just reminds you exactly why phone games can be so great for quick arcade experiences. Flipping Legend is precisely this kind of game.

Sep 28, 2018  Check out the Blog' Follow the Twitter: Play Flipping Legend (Android): https://play.google.com/. Smurfs village update. You might flip for Flipping Legend's free, frenzied fun It's not quite legendary (yet, at least), but this endless leaper really stands out.

It's fast, challenging, fair, and feels flipping fantastic every time you play it.Arcade acrobaticsFlipping Legend presents a three-lane environment that your character can flip between. Flipping involves a tap to the right or left to make your character move diagonally forward to a neighboring lane.

If you find yourself on one of the edge lanes, tapping again toward that edge will make your character flip to the opposite side of the screen.Using these simple rules, Flipping Legend challenges players to make their way through a variety of different environments that include all sorts of hazards. Bandits, spike pits, scorpions, and more are littered along your path, and its up to you to flip past these things and kill enemies in an effort to make it as far as possible. To make things a little more intense, your character has a life meter that is constantly draining, and only flipping to kill enemies can keep you alive.Flip differentlyFlipping strategically is fun on its own in Flipping Legend, but the game really gets a lot of replayability thanks to its class system. These classes start with some classic dungeon-crawling archetypes (e.g.

Ninja, archer, warlock), with others you can unlock by meeting certain objectives along the way. Each of these classes have their own abilities that can really change up the way you approach situations.As you continue to play Flipping Legend, you'll also earn experience points that you can feed into each class to make them stronger and more survivable.

This in turn allows you to get further and further into the game on each run, which allows you to earn more coins to unlock new classes or create portals to different sections of the game.Flip freelyAs a light, arcade experience, there are really two ingredients that make Flipping Legend feel great. The first of these is just how dang good the game feels. Your hero will move as quickly as you can tap and lands in fun poses all along the way. It also helps that the game has a really awesome looping soundtrack that makes dramatic shifts in tone between the game's different areas.The second–and perhaps more important–part of Flipping Legends's success is its fair free-to-play model. The game is ad-supported, but not in a way that is annoying. Players must watch ads to unlock chests, but can otherwise enjoy an ad-free experience. For those that wish to unlock chests without viewing ads, a single purchase of $3.99 removes them completely from the game.

This ends up making Flipping Legend mostly feel like a premium experience, even though it technically isn't.The bottom lineOn its face, Flipping Legend is a pretty light game that doesn't look like it has much to it. Once you get your hands on it though, the game ends up feeling like a lot more than that. It's got a great core mechanic, a solid amount of variety, and some amazing detail work. Flipping Legend may be an arcade-style phone game, but it is a truly excellent one of those.

Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. The pitchNoodlecake’s game tasks you with flipping, of course—flipping as frequently as you can. Once you start moving ahead, your life meter starts ticking down, and it’s only replenished when you kill enemies, grab one of the rare hearts scattered around the terrain, or enter a new land. MacworldBound back and forth and bash some baddies in the process.Flipping Legend has a pretty familiar pixelated voxel look, but its approach to movement feels very unique in this space. The entire game takes place on a three-lane grid, but you can never move directly forward: you must either tap right or left to head one space ahead and over in that direction. In other words, you’ll keep bouncing back and forth and back and forth, plus you can bounce off-screen in one direction and wind up on the other side.And you’ll rarely find safe passage in these worlds. Depending on which themed land you’re in, you’ll find spots that contain deadly spikes, endless pits, sizzling lava, or perhaps barrels flung by an enemy a couple spots down the lane.

In other words, not only do you need to move fast to stay alive in Flipping Legend, giving your diminishing life bar, but you also need to move precisely if you’re going to stay alive long enough for your bar to even get near the bottom. MacworldEach new area brings its own threats and hazards to face.Luckily, you’ll have a couple of bonus abilities to tap into along the way, depending on which kind of character you choose—such as an archer, ninja, or warlock. One move might flip you back a single spot, giving you the opportunity to reorient yourself around nearby obstacles, while a larger attack can clear a bit of space ahead for you to do your flippin’ thing and try to set the farthest distance you can with your run. The catchOf course, upgrades can help you last longer and longer—but you’ll have to earn them. Flipping Legend only has a few in-app purchase options, and none of them feel like they’re obvious pay-to-win benefits. For the most part, they’re small perks that can enhance your play sessions or give you more coins to spend on portals that let you skip ahead and start at farther-away lands.But Flipping Legend doesn’t have any kind of energy meter, nor does it let you continue a failed run—not under any circumstances. You can’t pay for a revival when you fall, which is a nice change of pace.

Android

That seems like a really obvious monetization opportunity, but Noodlecake wisely dodged it here to keep the game’s challenge fully intact. MacworldYou can pay for a stack of treasure chests, but you still have to gradually earn skill points for enhancement unlocks.Unlocking new skills can help you survive for greater stretches, with the option to carry an additional death-avoiding shield, for example, or boost your abilities—but you’ll have to earn skill points via play. Those can’t be purchased with real or in-game money, although treasure chests may include time-limited experience boosts that help you level up faster. You may get there sooner, but you still have to play the game.You’ll find treasure chests while playing, plus you can unlock a free one from the menus every six minutes—but in both cases, you’ll need to watch a video ad to score the loot. You can also purchase bundles of more valuable Legend Chests, ranging from 10 chests for $1 to 40 chests for $3, which grant you bundles of coins, those XP boosts, and new character skins. I snagged 40 chests for $3 and found that you’re better off opening them gradually over time rather than all at once. The XP boosts can stack for higher benefits, but only to a point; opening a ton of chests at once is likely to waste some of your hard-earned cash in the process.

MacworldPaying $4 eliminates all ads, including the ones that await when unlocking free chests.In any case, the most valuable in-app purchase here is the ability to pay $4 to remove all ads. Besides the chests, video ads pop up automatically here and there after play sessions, and it can seem a bit much at times. But that’s the cost of playing a free game, so it’s totally fair. If you find them obnoxious, pay the $4 to make Flipping Legend more of a premium experience.

The verdictFlipping Legend puts a fun twist on endless action thanks to its unique interactions, frantic speed, and pretty reasonable free-to-play model. It could use a bit of enhancement, though: more variety in the progression through the lands, additional objectives to keep things interesting, or more exciting rewards.As it is, there’s an enjoyable core here that started feeling a little flat after a few solid days of play, but hopefully we’ll see a lot more stuff added before long. At the very least, it’s a fun free-to-play game that doesn’t undermine non-paying players, and one that’s worth spending a few bucks on to banish the frequent ads.